Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 7 Next »

Overview

The purpose of this blueprint is an end-to-end technology solution for mobile game deployed across multiple heterogeneous edge nodes using various network access protocols such as mobile and WiFi and others. This blueprint demonstrates how an application leverages a distributed and multi access network edge environment in order to get all the benefits of edge computing.

This is the very first release of this new blueprint as part of the Akraino PCEI family. Current focus for this release is to enable open source Karmada based cloud federation & kubeEdge/EdgeMesh based East-West networking functionality.

Multi-cluster Management

In progress.

East-West Edge-to-Edge Networking

In progress.

  • No labels