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Introduction

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This type II BP of PCEI family focuses on solution with a mobile game deployed across multiple heterogenous edge nodes using various network access modes including mobile and Wifi. The key component is a federated multi-access edge cloud platform – it features several key components. The platform sits between applications and underlying heterogeneous edge infrastructure and also abstracts the multi-access interface and exposes application developer friendly APIs. This blueprint leverages upstream project KubeEdge as baseline platform – this includes the enhanced KubeFed compatible federation function.